I’m a hobbyist game developer looking to go professional. I’ve got years of coding and gaming experience under my belt and I can say with confidence that I have some degree of insight in what can make or break a game. Of course, I won’t keep this to myself; I’ll write articles regarding game design, how to get more enjoyment out of bought games and even coding tutorials.
Lastly, remember that game design is not an exact science. If you think I'm in the wrong, please let me know! I'm always eager to broaden my view on the game industry and to hear a variety of viewpoints.